Just Eat Cares — redesigning food delivery for health

PSS Design · Service Design · AI Integration · 2024–2025

Food delivery was built
for speed. We rebuilt it
for health.

Just Eat Cares · PSS Design · Politecnico di Milano · 2025

PSS Design · Service Design · AI Strategy · UX Design · Health Strategy

The Problem

Just Eat built its brand on convenience — fast food, fast delivery, low friction. But the users actually using the platform have more complex needs. A 72-year-old professor managing dietary restrictions. A marketing manager trying to eat well between back-to-back meetings. An international student who cannot navigate food in a new country without spending hours planning.

The current service solves one problem: getting food to you quickly. It does not touch what those users actually want: health, consistency, and a sense of being looked after. The brief was to redesign Just Eat’s service model using Product-Service System thinking — mapping the full ecosystem of products, services, and experiences, not just the app.

Trend Context

Three macro-trend areas shaped the opportunity space — each pointing toward the same conclusion: the next wave of food delivery is not about speed. It is about alignment with how people actually want to live.

Market

  • Single-person households growing rapidly
  • 7-Eleven pushing European expansion by 2030
  • Circular economy reshaping food sourcing expectations

Social

  • Veganism, keto, intermittent fasting moving mainstream
  • Health and longevity as primary consumer motivation
  • Mental health and community belonging growing in priority

Technology

  • AI hyper-personalisation enabling emotionally intelligent journeys
  • Wearables and IoT creating real-time health data opportunities
  • Drones, cargo bikes, lockers reshaping last-mile delivery
Trend context — market, social, and technology shifts shaping the food delivery opportunity

User Research

Three personas grounded all design decisions in real behaviour. Each has a distinct barrier to eating well — but across all three, the same three overlapping needs emerge: Health, Convenience, and Experience. The current service addresses only the middle one.

Emma Rossi, 72

Part-Time Professor

"I am unable to take care of my own eating timings because of my busy schedule. I have to take extra time out for planning groceries and keep track of my eating restrictions."

Alessandro Bruno, 30

Marketing Manager

"Just Eat promotes fast food and I'm trying to eat healthy. It's difficult managing the office schedule. I need something that helps me choose quickly without wasting time."

Natasha Lee, 22

International Student

"It is difficult to navigate food options in a new country. Pre-planning a meal with college is a pain. I need to spend hours to buy groceries and cook."

User personas — Emma Rossi, Alessandro Bruno, Natasha Lee

The Offering

Just Eat Cares is a complete Product-Service System designed across three layers. The offering map shows how all components connect around a single purpose: help people eat well, consistently.

Just Eat Cares offering map — full service ecosystem

Product System

Cares Meal Box

Scheduled, personalised meal delivery — curated around the user's dietary goals. Removes the choice burden entirely.

Digital Services

Meal Planner · AI Dietary Recommendations · Care Rewards

Personalised scheduling, AI nutritional guidance, and gamified habit reinforcement — all connected in one ecosystem.

Physical Network

Canteens · Bistros · Pop-Up Food Trucks

Discovery and habit reinforcement at hospitals, gyms, offices, and universities — where health decisions are actually made.

Cares Meal Box

A scheduled, personalised meal box — not restaurant takeaway, but curated healthy meals planned around the user’s dietary goals. Packaging designed to reinforce brand recognition and minimise environmental impact. The Meal Box removes the choice burden entirely.

Cares Meal Box — personalised, scheduled meal delivery

Service System — Digital Components

Just Eat Cares Meal Planner

Scheduled delivery of meal boxes based on personalised health suggestions and user preferences. Users set their goals once; the system plans and delivers accordingly.

AI-Based Dietary Recommendations

AI-powered nutritional recommendations personalised per user. Calorie counts, nutritional breakdowns, health benefits, dietary filters, health risk assessment, and a shareable health report dashboard.

Care Rewards

Gamified reward system that incentivises completing a meal cycle or ordering based on health recommendations. Builds healthy eating habits through positive reinforcement rather than restriction.

Physical Touchpoints

Physical touchpoints placed where users’ health decisions are most influenced — hospitals, educational institutions, fitness centres, corporate offices. Canteens, bistros, and pop-up food trucks serve two functions: discovery (getting new users into the ecosystem) and consistency (reinforcing the habit at moments of maximum intent). The physical network is what connects the digital service to the lived world.

Just Eat Cares canteens, bistros, and pop-up food trucks

Re-Imagined User Journey

The complete customer journey mapped from discovery through ongoing use — each touchpoint designed, every emotional state addressed. From neutral awareness at a canteen or pop-up, through curious consideration, to a subscription that converts into delight through habit.

Re-imagined user journey — discovery through habit and retention

Discovery

Canteen · Office · Gym · Pop-Up · Advertisements

Neutral → Aware

Consideration

Acknowledge Just Eat Care · Download app

Curious

Onboarding

Create account via QR at physical food spots

Engaged

Use

Personalised health recommendations · Subscribe to Care plan

Some price hesitation → Trust

Retention

Meal Plan · Care Rewards · Habit reinforcement loop

Delight

“Convenience was never the real problem. The real problem was that nobody designed a service that actually helped people eat well.”